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1. Apocrypha is in and what's REALLY new in Empire? - in Missions & Complexes [original thread]
I would say that this thread seems to be a combination of valid points and whining...and I am myself a "Empire-Carebear" more or less. When I am bored with EVE, I know it's my own lack of initiative and imagination. Since I don't want to get into...
- by Valentius Ammarian - at 2009.03.28 19:32:00
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2. kamakaze haulers - in Player Features and Ideas Discussion [original thread]
Ok, enought this is a silly idea... people please, lets refrain from childish antics in EVE, no one wants to have this in the game, it's silly and for these reasons just to name a few: Shields and Armor would be just as effective versus an explos...
- by Valentius Ammarian - at 2009.03.24 11:41:00
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3. kamakaze haulers - in Player Features and Ideas Discussion [original thread]
I am all for it... you load and Indy with explosives, fly it around (if shot it detonates once the armor is penetrated), and when it explodes either way - the huge mega blast sends parts and chunks (and a frozen corpse) in all directions... which ...
- by Valentius Ammarian - at 2009.03.23 17:22:00
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4. Objects Get in the Way - in Player Features and Ideas Discussion [original thread]
things do so much as crash as bounce off one another, it's very rudimentary physics. Collisions of any kind would take a very large scale up in that area... I think it would enhance EVE a great deal, along with scaring on ship skins, ramming damag...
- by Valentius Ammarian - at 2009.03.23 16:25:00
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5. Warp to 0 in autopilot (pretty-please) - in Player Features and Ideas Discussion [original thread]
Ok, I have to say this... *looks around nervously*... EVE... it's all real... the ships... everything... and it's well known in EVE that Aura can't handle the complex auto-navigation near a large mass with constant changing gravitational flux, whe...
- by Valentius Ammarian - at 2009.03.23 15:20:00
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6. NEW Combat Log Features - in Player Features and Ideas Discussion [original thread]
An idea I would like to pitch for the future in regard to Combat Records Management. Right now we have: Kills Loses Settings -Show condensed combat logs Since "certificates" have a similar established setup, I am pretty sure this could done in a...
- by Valentius Ammarian - at 2009.03.23 15:06:00
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7. Improved Ship Controls/Movements that don't break EVEs Back - in Player Features and Ideas Discussion [original thread]
Not sure if you are following me on the speed issue, it sounds like you are talking a momentum system, which I wouldn't suggest for the "Asteroids Game" issues - dizzying to say the least. What I suggest here is a simple, 0-106 (example my own Ro...
- by Valentius Ammarian - at 2009.03.23 13:43:00
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8. Allow shuttles to fit civilian moduals! - in Player Features and Ideas Discussion [original thread]
I could see this in a couple ways (and agree with both sides on points shuttle/rookie ships contention) and I would say it would be interesting IF shuttles where not generic, and there where more options in the civilian modules, or a new class "sh...
- by Valentius Ammarian - at 2009.03.23 13:29:00
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9. For the love of god, please let me turn off station sounds. - in Player Features and Ideas Discussion [original thread]
Amen... /signed, blessed and sanctified - Amarr Station Meditational, Caldari - Obnoxious, Gallente - "just leave", Mins, it's bad enough they look horrible, now they sound as much... Off/On... and vol. needed... something - sound off until a fi...
- by Valentius Ammarian - at 2009.03.22 23:02:00
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10. Warp Effect Improvement - in Player Features and Ideas Discussion [original thread]
I actually think CCP over did the warp effects (past and present), I also agree with the majority there that there is a issue with the exit/knowing when out of warp. Shame is that a simple effect like the FTL "BSG" and other similar Sci/Fi shows ...
- by Valentius Ammarian - at 2009.03.22 22:50:00
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11. Effects you feel should be reverted pre-apocrypha - in Player Features and Ideas Discussion [original thread]
I have not seen the new Cyno yet, so can't say. The new gate is just different to me, not better or worse, but I am used to it now... so no issue there. Mins are prob like the other effects... some are better (Amarr Lasers look better I think, Hyb...
- by Valentius Ammarian - at 2009.03.22 22:34:00
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12. Improved Ship Controls/Movements that don't break EVEs Back - in Player Features and Ideas Discussion [original thread]
I was reading several of the posts (and being myself into Mods for a few years, and a DB admin in a past career life) I was thinking about the impact of many suggestions as "nice" but unrealistic in terms of impact on the games code... and that in...
- by Valentius Ammarian - at 2009.03.22 22:20:00
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13. EVE Online: Apocrypha Feedback Thread - in EVE Information Portal [original thread]
Edited by: Valentius Ammarian on 12/03/2009 12:22:20 Having read the whole thread going to just post my experiences so far: 1. Very smooth install - other then one retry on the mini-patch which was my net/ISP being weird. 2. Sounds are a majo...
- by Valentius Ammarian - at 2009.03.12 12:17:00
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